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Create ani2spritesheet.py

ERROR404 2 years ago
parent
commit
fce7967b57
1 changed files with 70 additions and 0 deletions
  1. 70 0
      ani2spritesheet.py

+ 70 - 0
ani2spritesheet.py

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+from PIL import Image
+import io,os,sys
+import logging
+
+logging.basicConfig(format='%(asctime)s - %(pathname)s[line:%(lineno)d] - %(levelname)s: %(message)s',level=logging.INFO)
+
+def analyzeANIFile(filePath):
+    with open(filePath,'rb') as f:
+        if f.read(4) != b'RIFF':
+            return {"code":-1,"msg":"File is not a ANI File!"}
+        logging.debug('文件头检查完成!')
+        fileSize = int.from_bytes(f.read(4), byteorder='little', signed=False)
+        # if os.path.getsize(filePath) != fileSize:
+        #     return {"code":-2,"msg":"File is damaged!"}
+        logging.debug('文件长度检查完成!')
+        if f.read(4) != b'ACON':
+            return {"code":-1,"msg":"File is not a ANI File!"}
+        logging.debug('魔数检查完成!')
+        frameRate = (1/60)*1000
+        while(True):
+            chunkName = f.read(4)
+            if chunkName == b'LIST':
+                break
+            chunkSize = int.from_bytes(f.read(4), byteorder='little', signed=False)
+            if chunkName.lower() == b'rate':
+                logging.debug('发现自定义速率!')
+                frameRate = frameRate * int.from_bytes(f.read(4), byteorder='little', signed=False)
+                logging.warning('发现自定义速率!由于GIF限制,将取第一帧与第二帧的速率作为整体速率!')
+                f.read(chunkSize - 4)
+            else:
+                logging.debug('发现自定义Chunk!')
+                f.read(chunkSize)
+        listChunkSize = int.from_bytes(f.read(4), byteorder='little', signed=False)
+        if f.read(4) != b'fram':
+            return {"code":-3,"msg":"File not a ANI File!(No Frames)"}
+        logging.debug('frame头检查完成!')
+        frameList = []
+        nowSize = 4
+        while(nowSize < listChunkSize):
+            if f.read(4) != b'icon':
+                return {"code":-4,"msg":"File not a ANI File!(Other Kind Frames)"}
+            nowSize += 4
+            subChunkSize = int.from_bytes(f.read(4), byteorder='little', signed=False)
+            nowSize += 4
+            frameList.append(f.read(subChunkSize))
+            nowSize += subChunkSize
+        return {"code":0,"msg":frameList,"frameRate":frameRate}
+
+if __name__ == '__main__':
+    OUTPUT_SIZE = (48,48)
+    if len(sys.argv) < 2:
+        logging.fatal("Usage:python ani2spritesheet.py <inputFile> <outputFile,Option>")
+    else:
+        res = analyzeANIFile(sys.argv[1])
+        GIFframes = []
+        if res["code"] == 0:
+            logging.info('ANI文件分析完成,帧提取完成!')
+            output = Image.new("RGBA", (OUTPUT_SIZE[0], OUTPUT_SIZE[1] * len(res["msg"])))
+            for frameIndex in range(len(res["msg"])):
+                frameImage = Image.open(io.BytesIO(res["msg"][frameIndex]),formats=['cur']).convert('RGBA')
+                extracted_frame = frameImage.resize(OUTPUT_SIZE)
+                position = (0, OUTPUT_SIZE[0] * frameIndex)
+                output.paste(extracted_frame, position)
+            if(len(sys.argv) >= 3):
+                output.save(sys.argv[2],format="PNG")
+            else:
+                output.save(f"{sys.argv[1].strip('.ani')}.png",format="PNG")
+            logging.info('SpriteSheet生成完成!')
+        else:
+            logging.fatal(res["msg"])